Kristóf Szántai
animator · director · motion designer
animator · director · motion designer
An animated series exploring the emblematic places and characters of Cluj-Napoca, Romania, through the visual language of a 2000s point-and-click adventure game. The project reimagines familiar elements of the city within a surreal, game-inspired framework, combining 2D animation and compositing to create a stylized portrait of Cluj and its distinctive atmosphere.
Episode 1
Episode 2
An impressionistic animated series capturing the distinct character and atmosphere of various neighborhoods and locations across Cluj-Napoca, Romania. Each piece explores a different facet of the city, from the melancholic atmosphere of Mărăști Square and the post-communist aesthetic of Mănăștur to the quiet beauty of the Botanical Garden. The series combines hand-drawn imagery with 2D digital animation to create subjective, atmospheric interpretations of familiar urban spaces.
The series was presented as a site-specific installation at the Underground Resistance collaborative art exhibition at Cotton Club, Cluj-Napoca, where the animations were displayed on old television screens and played continuously on loop. The use of vintage screens added a tactile, nostalgic dimension to the work, placing the digital animations within the exhibition's broader exploration of underground and alternative visual culture.
Urban Sketch #1
Urban Sketch #2
Urban Sketch #3
Urban Sketch #4
An experimental adaptation of a poem by Transylvanian-born poet Ferenc Kenéz, exploring the desire to escape the Socialist Republic of Romania alongside the hesitation to leave an old life behind. The film reflects on themes of departure, memory, preservation, and the closing of life chapters, while evoking the oppressive atmosphere of the Ceaușescu era.
The fragmented and diverse imagery forms a layered, palimpsest-like visual landscape, where memories, places, and impressions overlap and dissolve into one another. At its center, the recurring line “We have to close, close up the house” functions as a mantra, giving the film its dramatic rhythm. Its repetition becomes an internal reminder to overcome hesitation and nostalgia, and to accept the necessity of moving forward.
A child experiences recurring dreams about a mysterious woman whose identity remains unclear at first. With each successive dream, he discovers another detail of her appearance, gradually assembling a complete picture of who she is. He records each dream through drawings, with every new image revealing another detail and bringing him closer to the truth.
The film explores memory, loss, and the gradual construction of identity through fragmented recollection. Unlike the other projects in this portfolio, this film was not animated by me; my role focused on directing, editing, and composing the film's original soundtrack, shaping its narrative, visual rhythm, and atmosphere.
An animated short inspired by the Scottish electronic duo Boards of Canada and their track From One Source All Things Depend, an ambient synth piece built around samples of interviews with children answering the question of who they believe God is.
The film visualizes these responses through hand-drawn animated characters, composited against archival footage and accompanied by lo-fi illustrations. The contrast between the children's voices, archival imagery, and hand-drawn animation creates a dreamlike visual language that reflects the spontaneity, innocence, and boundless creativity of childhood imagination.
A promotional animated short created for four sample packs by tekno artist and DJ vremir. The film is built around the artist's grunge and gritty visual identity, incorporating elements of science fiction and early digital branding aesthetics of the 1990s.
The animation combines distressed textures, raw graphic elements, and retro-digital visual language to create a cohesive audiovisual identity for the sample packs while reflecting the underground character of vremir's music.
A short animated promotional video for a DJ set organized by DJ SAVATa'R and Pneumatix at Cotton Club, Cluj-Napoca. The concept draws inspiration from the playful energy of a Cartoon Network crossover episode, bringing together recognizable animated characters from different shows in a shared rave environment, celebrating the music of Romanian DJ Pneumatix.
The animation combines familiar cartoon aesthetics with the visual language of rave culture, creating a playful and energetic promotional piece built around the idea of characters from different animated worlds coming together on the same dance floor.
An animated flyer for a collaborative art exhibition celebrating the underground cultural scene of Cluj-Napoca, Romania. The exhibition brought together artists working across a wide range of mediums, including painting, graffiti, multimedia art, photography, interactive installations, and animation, while emphasizing the scene's independent and anti-establishment spirit.
The animation is built around a playful visual transformation of a stop sign: its figure changes from red to green and unexpectedly comes to life, breaking away from its conventional function to skate through the frame. The concept uses this simple visual intervention as a metaphor for movement, disruption, and resistance to established conventions.
An animated clip created for Berlin-based pianist Balázs Demény's educational series exploring the oeuvre of Hungarian composer Béla Bartók. As Demény performs one of Bartók's piano pieces, the urban environment surrounding him gradually shifts and transforms into a lush underwater world filled with marine life.
The transformation visualizes the evocative and organic qualities of Bartók's music, as the rigid, artificial cityscape gives way to a vibrant living ecosystem. Through the seamless transition between the two environments, the animation explores the relationship between music, imagination, and the transformation of everyday spaces.
I’m Kristóf. I like to animate things. Based in Cluj-Napoca, Romania.
Raised in Cluj-Napoca, I got my first digital camcorder as a Christmas present as a kid. I started filming whatever happened around me, from insects I found in the garden to fights at school. At home, I would try to edit the footage directly on the camera. I suppose that is where my interest in working with moving images began.
As I got into my teens, I started making short films with friends and became interested in editing and music production, helped along by the “legally acquired” software available to me at the time.
I enrolled in the Photography, Film and Media programme at Sapientia Hungarian University of Transylvania in Cluj-Napoca, where I later completed my bachelor's degree.
I first got into animation after a failed attempt to shoot a film in a church. The priest decided that allowing us to film there might be compromising for the church, leaving me with a school-project deadline but no set.
I decided to build my own set using Photoshop and Premiere, compositing the actors into the scene so I could finish the film on time. While assembling the set from PNGs, photographs and video elements, I realized I was no longer simply editing my film. I was animating it.
From there, I went on to animate several projects both for university and outside the curriculum, gradually teaching myself the craft and eventually graduating from film school with an animated film.
I work mainly in two-dimensional digital animation, but I have used a range of other techniques across my projects, including hand-drawn animation, stop motion and collage.
My process usually starts with developing the idea and writing the script, followed by sketching a storyboard and collecting or creating visual assets in Photoshop. Sometimes I also film my own assets. I then animate and composite these elements in After Effects, adding sound design and, when necessary, music produced in FL Studio. The final editing and sound work are done in Premiere Pro.
Software: Photoshop, Premiere Pro, After Effects, DaVinci Resolve, FL Studio.
Two of my projects have been submitted to film festivals.
Close Up the House received a Special Mention at the Animest Bucharest International Animation Film Festival 2025, and was selected for the Regional Competition at Alter-Native 2025, as well as the Official Selections of Primanima 2025, the Alexandre Trauner Art/Film Festival 2025 (ATAFF), and the Cinema Paradiso International Short Film Festival 2025.
Spring Wind premiered at the 45th Hungarian Film Week.
I also co-organized the Underground Resistance exhibition at Cotton Club in Cluj-Napoca, together with several other artists. The collaborative exhibition brought together painting, graffiti, multimedia, photography, interactive installations and animation. My Urban Sketches series was presented as continuously looping animations on old television screens.
My influences range from film and animation to music, games, television and internet aesthetics.
I can speak a little Russian and believe there is a strong connection between my dreams and my artistic output.